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Advanced [show]


Fonkin Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many white ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. His blonde hair is smooth and relatively long. His eyes are likewise hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Mayor and found it very stressful. He inherited the family business which he has now maintained for 10 years.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Slave, Job. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Fonkin Horcusporcus, Male Gnome Sorcerer 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 10 (+0)9 (-1)
Skills Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 200 gp. Silver pearl (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cloak Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. He has dyed his greying black fur a little too much giving a sharp black color. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He works hard and plays hard.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Cloak has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to have a good time and be beloved

Ideals: Opinionated. Flaws: Ugly, Hedonist, Disease, Insomniac. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Cloak Of Shadows, Male Tabaxi Warlock 4
Medium (6'6") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 300 gp.


Social Check DCs


Harbek Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His auburn hair is styled in orderly dreadlocks. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the east. Like his father and his sister before him, after school he went straight into learning to become a Tailor. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job, Poor. Occupation: Tailor

Voice: Prounounces S like Z

Attributes [hide]

Harbek Graybeard, Male Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1200 sp. 1 Simple lock.


Social Check DCs


Clerebold Yorke, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Scribe does. He keeps his white hair in a pixie cut. His ears are large.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the north to a Scribe, Clerebold learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Military, Rich. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Clerebold Yorke, Male Human Monk 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 18 (+4)15 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5

Possessions: 700 gp.


Social Check DCs


John Middleton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Fletcher.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.

Flaws: Ugly, Impulsive, Disease. Bonds: Job. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

John Middleton, Male Human Expert 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 9 (-1)15 (+2)
Skills Medicine +2, Religion +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 20000 cp. Amber (90 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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