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NPC Generator

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Advanced [show]


Soveliss Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. He has a brown handlebar mustache and slicked back brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a desert tribe. He helped his father out around the business and became quite the natural. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to open a new tavern.

Ideals: Joker. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Soveliss Gentry, Male Half-Elf Ranger 3
Medium (5'1") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)15 (+2) 17 (+3)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Raymond Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized ruby on his right hand. His auburn hair is smooth and relatively long. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: To end his boredom.

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Rich, Religious. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Raymond Woods, Male Half-Elf Wizard 4
Medium (5'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 16 (+3)16 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 600 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Solid gold idol (400 gp). 1 Half-Plate.


Social Check DCs


Shane Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His white hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small plains village. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved; and he is wracked by social anxiety

Ideals: Optimist, Philantrophist. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Shane Ainsley, Male Human Commoner 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)17 (+3) 11 (+0)17 (+3)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp. Red-brown spinel (100 gp). 1 Small steel mirror.


Social Check DCs


Azaki Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. His silver hair is braided into rings. This brown eyed easterner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Rich, Immigrant. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Azaki Sylvaranth, Male Elf Monk 13
Medium (4'11") Elf, Lawful Neutral (CR 13)
Armor Class 15
Hit Points 73 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)21 (+5) 12 (+1)9 (-1) 17 (+3)13 (+1)
Skills Perception +7, Stealth +9
Senses Passive Perception 19
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5

Possessions: 3000 gp. Fire opal pendant on a fine gold chain (2300 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Silver chalice with lapis lazuli gems (130 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Old masterpiece painting (2300 gp). Gold and topaz bottle stopper cork (1100 gp). Silver comb with moonstones (700 gp). Carved bone or ivory statuette (90 gp). A roughly beaten golden orb (130 gp).


Social Check DCs


Himo Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and brown handkerchief worn on his right side. He has a moderate pudge and is not very fit. His long silver hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has a small toy that he constantly fidgets with.

History: The child of western immigrants he idolized his father. Himo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to pay off his debts

Flaws: Addict. Bonds: Enemies, Immigrant, Adventurer, Debt. Occupation: Bookbinder

Voice: Relaxed voice

Attributes [hide]

Himo Cithreth, Male Elf Commoner 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Infernal, Aquan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Malachite (5 gp). Fire opal (400 gp).


Social Check DCs

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