Boddynock Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. He has styled his chestnut hair well, parting it to the right. He tend to wears goggles to shield his eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not trust anyone and sleeps with one eye open.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Boddynock was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Boddynock's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Soapmaker
Voice: Timid voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. Lapis lazuli (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Traubon Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. He keeps his black hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is terrified, and will act out of fear.
Ideals: Logical. Flaws: Ugly, Antagonistic, Fearful, Insane. Bonds: Poor. Occupation: Ruler
Voice: Speaks with a cold
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 330 gp. Fiery yellow corundum (600 gp).
Sun Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has orange fur. He is baby faced.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He enjoys reading and quiet.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To share knowledge with the world; and he wants to meet his childhood hero
Ideals: Logical, Artistic. Flaws: Secretive. Bonds: Guardian, Adventurer. Occupation: Merchant
Voice: Raspy
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 39 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1200 gp. Jade (130 gp). Lapis lazuli (16 gp). Malachite (16 gp). Alexandrite (200 gp). Star ruby (500 gp). Deep blue spinel (200 gp).
Left-Handed On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Scribe. He wears a top hat to hide his balding. His amber eyes are passionate and lively.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born to a pair of adventurers, Left-Handed grew up listening to his father's many stories. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.
Motivation: To share knowledge with the world; and to reunite with his absent father
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Family, Adventurer. Occupation: Scribe
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 11 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Amber (100 gp). 1 Minor magic item.
Gimurt Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'4", this man is typically in his Fisher uniform. He has a white handlebar mustache and slicked back white hair. He is very pretty but has cold, dead eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a great chef.
History: He got into the Fisher business at a young age. His druidic abilities were realized during a raid on his village. He struck the Fisher job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Opinionated, Gifted. Bonds: Job, Attractive, Poor. Occupation: Fisher
Voice: Spanish accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 5)
Armor Class 10
Hit Points 53 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 500 gp. Deep green spinel (40 gp). Aquamarine (800 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
