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Advanced [show]


Percival Alston, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean tan cloak covering his clean studded leather. His long chestnut hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is lazy and tries to find solutions quickly.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Gifted. Flaws: Emotional, Lazy. Bonds: Job, Adventurer. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Percival Alston, Male Human Expert 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)11 (+0) 15 (+2)9 (-1)
Skills Athletics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 500 sp.


Social Check DCs


Miles Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His head has been shaved. This amber eyed westerner is not easily forgotten.

Personality: He has always had a great fascination with Human culture. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Persistence. Flaws: Ugly, Racist. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Miles Dalton, Male Human Sorcerer 11
Medium (5'0") Human, Lawful Evil (CR 11)
Armor Class 14
Hit Points 31 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Athletics +5, History +6
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 600 gp. Fiery yellow corundum (500 gp). Hematite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Nailo, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. His brown hair is lengthy. His blue eyes peer out from beneath his Stetson white hat.

Personality: Aggressive, abrasive, and angry, Beiro embodies much of what other species detest in the Elves. As long as the job gets done he does not care how it got done.

History: Beiro lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and doesn't want to be a ruler and was forced into it by his family

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Family, Slave. Occupation: Ruler

Voice: Aggressive tone

Attributes [hide]

Beiro Nailo, Male Elf Druid 13
Medium (4'11") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 74 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)15 (+2) 14 (+2)17 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 4000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp).


Social Check DCs


Fragrant Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His fur is cut close to his head. His copper eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.

History: He was born in the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Flaws: Insomniac. Bonds: Attractive, Poor, Military, Immigrant. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Fragrant Grass, Male Tabaxi Aristocrat 5
Medium (5'9") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 14 (+2)18 (+4) 14 (+2)11 (+0)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 12
Languages Common, Draconic, Halfling, Dwarven, Orc
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +5

Possessions: 200 gp. Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bathin Harm, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blue hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the west to a Mortician, Bathin learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: To be a Soapmaker again; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor, Job. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Bathin Harm, Male Tiefling Rogue 2
Medium (6'9") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp. Brown-green garnet (100 gp). Smoky quartz (20 gp).


Social Check DCs

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