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Advanced [show]


Erky Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A 3'3" northern man, he prefers to wear tan pants and tee shirts. He has styled his silver hair well, parting it to the right. His fierce amber eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born in the north, but his parents moved at a very young age to the west. Erky abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Artistic. Bonds: Adventurer, Family, Immigrant. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Erky Folkor, Male Gnome Ranger 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 19 (+4)13 (+1) 8 (-1)10 (+0)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Wiggens Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 8 years old his parents immigrated from the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He seems to be bored by most things; and to share knowledge with the world

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Wiggens Oomtrowl, Male Gnome Sorcerer 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 20 pp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate. 1 Buckler.


Social Check DCs


Smoking Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His fur is orange and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: To protect his home; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Guardian, Job, Family. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Smoking Buttons, Male Tabaxi Wizard 10
Medium (6'8") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 35 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 15 (+2)20 (+5)
Skills Athletics +5, Insight +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 8000 sp. Freshwater pearl (7 gp). Tiger eye turquoise (7 gp). Onyx (30 gp). Sard (30 gp).


Social Check DCs


Alexandre Cromwell, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his black robe and has his morningstar always slung over his shoulder. His chestnut hair is knotted and matted. His hazel eyes peer out from beneath his deerstalker black hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was a soldier and died while he was still young. Alexandre was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Secretive. Bonds: Immigrant, Rich, Military. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Alexandre Cromwell, Male Human Sorcerer 8
Medium (6'2") Human, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 500 gp.


Social Check DCs


Taklinn Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. His auburn hair is lengthy and is close to two feet long. His gray unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Taklinn grew up listening to his mother's many stories. He has had some formal music training, and achieved minor success. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Poor, Attractive, Adventurer. Occupation: Baker

Voice: Hollow voice

Attributes [hide]

Taklinn Brazzik, Male Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)16 (+3) 17 (+3)6 (-2)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Giant, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1800 sp.


Social Check DCs

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