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Advanced [show]


Alexandre Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is smooth and relatively long. His brown eyes peer out from beneath his small tan hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Rich, Family. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Alexandre Fawcett, Male Human Warrior 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)9 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Therai Wary, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a large black jacket. His dark red hair is kept up in a ponytail inside a wide-brimmed hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Therai was born in the north. At a young age he loved to build and create. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Logical, Persistence. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Slave. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Therai Wary, Male Tiefling Sorcerer 8
Medium (5'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 49 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)10 (+0) 12 (+1)20 (+5)
Skills Intimidation +8, Persuasion +8
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Just what you see.


Social Check DCs


Kildrak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Scribe does. He has a moderate pudge and is not very fit. His auburn hair is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are white and perfect.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Kildrak was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and wants to raise his children well

Ideals: Persistence. Flaws: Cynical. Bonds: Job, Attractive, Family. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Kildrak Dankil, Male Dwarf Bard 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 10 (+0)8 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 240 gp.


Social Check DCs


Quick Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy green suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His yellow fur is still thick. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Quick embodies much of what other species detest in the Tabaxis. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a Blacksmith, his mother struggled to pay the bills. He found a children's book about a Tabaxi Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Addict, Antagonistic, Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Quick Shore, Male Tabaxi Aristocrat 3
Medium (5'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Rhodochrosite (15 gp). Tiger eye turquoise (15 gp). Sard (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Fargrim Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears light armors faded through time and improper care. He is tall, broad shouldered and powerfully built. He has moderate length black hair. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist, Fighting. Bonds: Family, Mentor. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Fargrim Foamtankard, Male Dwarf Commoner 8
Medium (4'4") Dwarf, True Neutral (CR 8)
Armor Class 13
Hit Points 26 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs

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