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NPC Generator

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Advanced [show]


Himo Nailo, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a white coat. He has wavy white hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss.

Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Rich, Religious. Occupation: Butcher

Voice: Soft and mumbly

Attributes [hide]

Himo Nailo, Male Elf Warrior 13
Medium (5'3") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 87 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +7, Arcana +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +6

Possessions: 2000 gp.


Social Check DCs


Shane Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Shane embodies much of what other species detest in the Half-Elves. He is obsessed with his god.

History: Sold as a small child to a necromancer, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Shane Tiltathana, Male Half-Elf Cleric 1
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Infernal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Red-brown spinel (150 gp).


Social Check DCs


Brottor Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has styled his chestnut hair well, parting it to the right. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He believes the world needs to unite to get rid of giants once and for all.

History: He was born into a rich family. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and many giants want him driven away

Ideals: Passionate, Gifted. Bonds: Immigrant, Enemies, Rich. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Brottor Strongheart, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)9 (-1) 8 (-1)9 (-1)
Skills History +1, Investigation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Nordak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is wearing colorful clothing, dressed as a Miner. He has a hunchback. He wears a feathered hat to cover his moderate length white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Nordak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. During his travels, Nordak and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nordak discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Nordak fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Flaws: Ugly, Insomniac, Disease. Bonds: Nature, Religious, Adventurer. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Nordak Bloodkith, Male Dwarf Paladin 12
Medium (4'3") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 121 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)19 (+4) 11 (+0)10 (+0)
Skills Medicine +4, Nature +8
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Abyssal, Auran, Celestial
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a black shirt with thin green vertical stripes and pastel pants. Beneath his clothing is a huge mess of scar tissue. He wears his auburn hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: A strong sense of loyalty to Dwarven people; and he is content

Flaws: Antagonistic, Mundane, Racist. Bonds: Slave, Rich. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Fargrim Goblinbane, Male Dwarf Aristocrat 7
Medium (4'4") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 18 (+4)14 (+2)
Skills Arcana +4, Survival +7
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 5000 sp.


Social Check DCs

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