Shedinn Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, brown, dusty cloak. His crest is greying and his face has many wrinkles. He has gold eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his brother before him, after school he went straight into learning to become a Servant. He tends to his Servant job now, and dutifully fulfills any obligations he has.
Motivation: Revenge; and a deep hatred of brigands
Ideals: Athletic, Professionalism, Justice. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Servant
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Dean Charlton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. His hair is short and chestnut. He has gleaming, smiling hazel eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with a lost civilization.
History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His religion dominates his actions; and meet up once more with his childhood friend
Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Religious, Mentor. Occupation: Server
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 85 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 3000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A small bag of saffron. (60 gp). A necklace of small pink pearls (2000 gp).
Jebeddo Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was always a brilliant, if unscrupulous mind. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has worked as a Miner like his father before him.
Motivation: To be a Actor again; and further expansion of business
Ideals: Athletic, Logical. Flaws: Ugly, Insane. Bonds: Job, Religious. Occupation: Miner
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 cp.
Mugrunden Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His bronze crest is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.
History: Mugrunden was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His arcane abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Gardener
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 400 gp. Red-brown spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Landon, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His auburn hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of southern immigrants he idolized his mother. John was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Shipwright. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality.
Ideals: Passionate. Flaws: Ugly, Insomniac. Bonds: Adventurer, Immigrant. Occupation: Shipwright
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 1 Masterwork Musical instrument.
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