William Braxton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His blonde hair, when down, is lengthy. He has brown eyes and a tan hat with a black feather.
Personality: A deeply religious man he believes everything happens for a reason. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 11 years.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.
Flaws: Impulsive. Bonds: Religious, Mentor, Job. Occupation: Map Maker
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 17 (+3) | 16 (+3) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Druidic, Orc, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Mormo Gift, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tattered old clothes. His blue hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.
History: Born to a pair of adventurers, Mormo grew up listening to his father's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.
Motivation: He desires power and/or immortality; and to reunite with his absent father
Flaws: Ugly, Impulsive, Depressed. Bonds: Family, Adventurer. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 20000 cp. Lapis lazuli (15 gp). Malachite (15 gp). 1 Minor magic item.
Trynnicus Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His long copper crest is drawn into a two foot long braid. His red eyes peer out from beneath his Stetson red hat.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Trynnicus was born in the south. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero
Ideals: Impeccable, Philantrophist, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Healer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 6)
Armor Class 13
Hit Points 63 (6d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 15 (+2) | 16 (+3) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Celestial, Elven, Gnome
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp.
Mreksh Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop crest cut. He wears an eyepatch.
Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.
History: He is the product a well kept family trust fund and as such has never really known need. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Insane, Addict. Bonds: Rich, Religious. Occupation: Barber
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
Windy Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tan leather gloves, a tan jacket, and tight pants, and a wedding ring on his left hand. He wears a colorful flower in his red fur. He tend to wears goggles to shield his eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Flaws: Fearful. Bonds: In love, Attractive, Adventurer, Rich. Occupation: Shepherd
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 200 gp. 1 Half-Plate.
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