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NPC Generator

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Advanced [show]


Silent Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. He has white fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He receives visions of the future at random moments

History: He was born in the north, but his parents moved at a very young age to the west. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Adventurer, Immigrant. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Silent Of Dragons, Male Tabaxi Commoner 8
Medium (5'9") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp. 1 Minor magic item.


Social Check DCs


Sun On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. His fur is orange and very short. He has several tiny amber earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety; and money/treasure

Flaws: Shy, Fearful. Bonds: Rich, Mentor, Military. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Sun On the Water, Male Tabaxi Sorcerer 10
Medium (6'9") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)9 (-1) 8 (-1)15 (+2)
Skills Investigation +3, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1700 gp.


Social Check DCs


Darrow Underbough, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is slicked back into a classic pompadour. His eyes are a pleasant violet.

Personality: Eccentric and domineering, Darrow will drive conversation. Darrow enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their son. He worked as a Performer, and he later adopted a second son.

Motivation: He seems to be bored by most things.

Ideals: Extrovert. Flaws: Ugly, Hedonist, Mundane. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Darrow Underbough, Male Halfling Paladin 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Arcana +5, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 50000 cp. Tourmaline (90 gp). 1 Minor magic item.


Social Check DCs


Pijjirik Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Masseuse uniform. He has moderate length copper crest. He is very pretty but has cold, dead eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Pijjirik was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Masseuse.

Motivation: Retire the richest man in the north; and he'd like to take his coworkers down a peg

Ideals: Optimist, Entrepeneur. Bonds: Job, Attractive, Poor. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Pijjirik Beryntolthropal, Male Dragonborn Sorcerer 5
Medium (6'3") Dragonborn, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 9 (-1)15 (+2)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 4000 sp.


Social Check DCs


Naal Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Naal took refuge in the ruined castle and found the beat up sickle and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Elven people; and he's repulsed by the pc

Flaws: Antagonistic, Disease, Racist. Bonds: Poor, Attractive, Nature. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Naal Berevan, Male Elf Adept 11
Medium (5'2") Elf, Lawful Good (CR 11)
Armor Class 13
Hit Points 39 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)16 (+3) 12 (+1)12 (+1)
Skills Deception +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Goblin, Draconic, Auran
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs

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