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Advanced [show]


Mindartis Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing the road beaten gear of a warrior. He is an epitome of beauty. He has shaved his head bald. His blue eyes are slightly larger than normal.

Personality: This man loves writing and to teach people writing more than just about anything. He also hits on women, regardless of circumstances.

History: When he was but 6 years old his parents immigrated from the west. He has had some formal writing training, and achieved minor success. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and he would like to get married and retire

Ideals: Fighting, Artistic. Bonds: Attractive, Has a crush, Immigrant, Family. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Mindartis Caerdonel, Male Elf Rogue 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 2300 sp. Smoky quartz (40 gp).


Social Check DCs


Arnold Altham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a black shirt with thin blue vertical stripes and yellow pants. His auburn hair has been sun bleached extensively. His eyes are likewise amber.

Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is obsessed with a lost civilization.

History: He comes from a rich southern family. His first spouse was a Detective, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break; and he has a crush on the local detective

Ideals: Artistic. Bonds: Adventurer, Rich, Family, Has a crush. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Arnold Altham, Male Human Expert 8
Medium (6'3") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Krimmon Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is singed and shortened. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Krimmon began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes him a fraud; and revenge

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Enemies, Military. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Krimmon Tosscobble, Male Halfling Wizard 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)8 (-1) 14 (+2)12 (+1)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp.


Social Check DCs


Hupe Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green shirt with thin blue vertical stripes and black pants. He has done his best to style his white hair to look like a famous performer. His violet eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the west. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of his son; and to reunite with his absent father

Ideals: Entrepeneur, Logical. Flaws: Mundane. Bonds: Immigrant, Family. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Hupe Glenfellow, Male Halfling Rogue 13
Small (2'11") Halfling, Chaotic Good (CR 13)
Armor Class 15
Hit Points 54 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Athletics +5, Insight +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Abyssal, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +5

Possessions: Tiger eye turquoise (4 gp). Hematite (4 gp). Bloodstone (30 gp). 1 Medium magic item.


Social Check DCs


Melech Madness, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His feathered hat is riddled with cuts and holes. He has black eyes and a tan hat with a red feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: The child of a Merchant, who enjoyed hunting, Melech was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Family, Nature. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Melech Madness, Male Tiefling Monk 4
Medium (6'7") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)17 (+3) 11 (+0)17 (+3)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Giant, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 12000 sp. 1 Disguise kit. 1 Masterwork Artisan’s tools. 1 Simple lock.


Social Check DCs

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