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NPC Generator

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Advanced [show]


Thamior Fasharash, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Merchant. He wears his black hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Thamior was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Merchant for hire.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Insane, Impulsive. Bonds: Job, Immigrant. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Thamior Fasharash, Male Elf Monk 4
Medium (5'5") Elf, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)10 (+0) 13 (+1)15 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Three Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears baggy brown pantaloons and a blue scarf. His whole body is exceptionally muscular. His gray fur has been sun bleached extensively. His eyes are likewise copper.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Ploughman, but he got bored and became a Carter. He used his abilities to travel the world and help people.

Motivation: To be a Ploughman again; and sabotage a competitor

Ideals: Gifted, Philantrophist. Flaws: Impulsive. Bonds: Immigrant, Job. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Three Of Clay, Male Tabaxi Fighter 8
Medium (5'3") Tabaxi, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 78 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kipper Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His golden hair is knotted and matted. His blue eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Farmer who has hired him part-time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 8 years old his parents immigrated from the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the west, certain he would find work there.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Has a crush, Slave, Immigrant, Criminal record. Occupation: Farmer

Voice: Speaks with lips pursed

Attributes [hide]

Kipper Sympony, Male Gnome Aristocrat 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills History +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. 1 Half-Plate.


Social Check DCs


Carrie Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His tied-back hair is blonde. His eyes are likewise green.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Carrie was born with his father's beautiful face. After coming to the age of reason, Carrie took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south

Ideals: Entrepeneur, Athletic, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Servant

Voice: Strong lisp

Attributes [hide]

Carrie Suithrasas, Male Elf Aristocrat 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 17 (+3)14 (+2)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Delg Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan vest and prefers red and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy auburn beard and wild auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid; and he's looking for his big break

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Detective

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Delg Gorunn, Male Dwarf Warrior 3
Medium (4'5") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 pp. Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs

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