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NPC Generator

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Advanced [show]


Odo Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears light armors faded through time and improper care. His hair is brown and curly. His thin eyebrows rest above his beady blue eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Joker. Flaws: Ugly. Bonds: Family, Poor. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Odo Harris, Male Half-Elf Warrior 1
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)16 (+3) 15 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Goblin, Undercommon, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Tethren Creed, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. He sports a flattop hair cut. He has gold eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his mother was called into army service. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Family. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Tethren Creed, Male Tiefling Paladin 3
Medium (6'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Five On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Fletcher. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a butterfly on it. His beige fur has been sun bleached extensively. His eyes are a pleasant hazel.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gifted student he started as a Barber, but he got bored and became a Fletcher. He has achieved small success as a Fletcher.

Motivation: Further expansion of business.

Ideals: Justice, Logical. Bonds: Religious, Job. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Five On the Water, Male Tabaxi Warlock 4
Medium (5'5") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 16000 sp.


Social Check DCs


Habor Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in white turtlenecks beneath a green coat with black slacks. His blue hair has been sun bleached extensively. His red eyes dart from person to person.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Gifted from a young age, Habor studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wishes to resurrect an old love; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Insane. Bonds: Criminal record, Family, In love. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Habor Turmoil, Male Tiefling Expert 15
Medium (5'10") Tiefling, True Neutral (CR 15)
Armor Class 13
Hit Points 65 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Arcana +5, Survival +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3

Possessions: 1000 gp. Hematite (9 gp). Amethyst (120 gp). Iolite (60 gp). Moonstone (60 gp). Jet (120 gp). Blue quartz (9 gp). Chrysoprase (60 gp). Alexandrite (1500 gp). Rhodochrosite (9 gp). Blue star sapphire (1200 gp). Emerald (1200 gp). Fiery yellow corundum (1200 gp). Black star sapphire (1200 gp). 1 Medium magic item.


Social Check DCs


William Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with red highlights, and long violet pants that bunch up around his shoes. His hair is short and silver. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a mountains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of goblins; and many goblins want him driven away

Flaws: Ugly, Insane. Bonds: Rich, Nature, Job, Enemies. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

William Anderton, Male Human Bard 11
Medium (6'5") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 36 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)15 (+2) 10 (+0)13 (+1)
Skills Animal Handling +4, Religion +6
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333310

Possessions: 1600 gp. Rhodochrosite (8 gp). Tourmaline (160 gp). Jacinth (3000 gp). Peridot (30 gp). Banded agate (8 gp). Alexandrite (700 gp). Pink pearl (160 gp). Malachite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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