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Ivellios Nailo, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has moderate length brown hair. He has several tiny emerald earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Ivellios was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He struck the Gardener job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Ideals: Optimist. Bonds: Rich, Job, Enemies. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Ivellios Nailo, Male Elf Aristocrat 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 8 (-1)14 (+2) 11 (+0)16 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Gnome, Goblin
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Harvest Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. He has styled his red fur well, parting it to the right. His blue unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the west, but his parents moved at a very young age to the north. Harvest was born on a far western mountains where he grew up under the tutelage of his mother, an expert Knight. He left for the west, certain he would find work there.

Motivation: Wants to open a new tavern.

Flaws: Disease. Bonds: Poor, Nature, Attractive, Immigrant. Occupation: Knight

Voice: Strong lisp

Attributes [hide]

Harvest Plume, Male Tabaxi Sorcerer 6
Medium (5'4") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)9 (-1) 19 (+4)18 (+4)
Skills History +2, Intimidation +7
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Foxilon Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a robe, a symbol of magic around his neck, and a morningstar on his belt. He wears his hair in dreadlocks. His eyes are violet.

Personality: He is witty, but his monotone delivery comes off as unnerving As long as the job gets done he does not care how it got done.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Foxilon took refuge in the old dungeon and found the beat up morningstar and armor he uses now. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Foxilon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Joker, Professionalism. Bonds: Military, Nature. Occupation: Dilettante

Voice: Nasally tone

Attributes [hide]

Foxilon Warmwater, Male Halfling Cleric 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 12 (+1)9 (-1)
Skills Deception +1, History +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 3000 cp.


Social Check DCs


Senteq Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His eyes are likewise violet.

Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the south to a Seamstress, Senteq learned a great deal about his father's area of expertise. His childhood dream was to be a Merchant, but he was a colossal failure. He now owns his own business.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult; and expand his business

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Poor, Job. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Senteq Folkor, Male Gnome Warrior 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)15 (+2) 17 (+3)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 28000 sp. Black pearl (600 gp). Eye agate (14 gp). Golden pearl (80 gp). Deep blue spinel (600 gp).


Social Check DCs


River Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His orange fur is knotted and matted. His eyes are amber and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.

History: He was raised in a plains tribe. His mother was a soldier and died while he was still young. River was left his mother's suit of armor and trained in its use and care. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Flaws: Shy. Bonds: Adventurer, Nature, Military. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

River Mirror, Male Tabaxi Adept 13
Medium (5'7") Tabaxi, Chaotic Good (CR 13)
Armor Class 13
Hit Points 62 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 4000 gp. Aquamarine (1400 gp). Obsidian (5 gp). Tiger eye turquoise (5 gp). Pink diamond (8000 gp).


Social Check DCs

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