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Advanced [show]


Hoglik Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple brown robe with violet stripes complete with hood. His auburn hair, when down, is lengthy. His half smiles and violet eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his singing dream.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Nature, Has a crush. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Hoglik Marston, Male Half-Orc Commoner 7
Medium (6'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 40 pp.


Social Check DCs


Ahvain Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a robe, a symbol of magic around his neck, and a mace on his belt. He has a very tight haircut. His eyes are brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ahvain was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane, Disease, Racist. Bonds: Enemies. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Ahvain Bohm, Male Half-Elf Aristocrat 13
Medium (5'8") Half-Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 112 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 11 (+0)19 (+4)
Skills Persuasion +8, Stealth +7
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Finely wrought small gold bracelet (40 gp). Golden circlet with four aquamarines (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This man is dressed in a clean black cloak covering his clean studded leather. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears his white hair up in a very large beehive style do. His gray unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: He got into the Blacksmith business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. During his travels, Gardain and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gardain discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gardain fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.

Ideals: Persistence. Flaws: Disease. Bonds: Rich, Adventurer, Job. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Gardain Rumnaheim, Male Dwarf Warrior 7
Medium (3'11") Dwarf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 37 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 3000 sp. Alexandrite (1200 gp). Jasper (40 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vilberg Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a small hat to hide his balding. This blue eyed southerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the south to a Masseuse, Vilberg learned a great deal about his father's area of expertise. He moved out east to avoid the crime he committed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his brother; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Poor, Criminal record, Job, Adventurer, Family. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Vilberg Weston, Male Half-Orc Warrior 7
Medium (6'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 12 (+1)7 (-2)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Jasper (60 gp). Deep blue spinel (500 gp).


Social Check DCs


Lamlis Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'9" and wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his longsword. His right leg appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Interpreter.

Ideals: Fighting. Bonds: Has a crush, Rich. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Lamlis Eathalena, Male Half-Elf Paladin 14
Medium (4'9") Half-Elf, Lawful Good (CR 14)
Armor Class 11
Hit Points 111 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Solid gold idol (300 gp). Old masterpiece painting (1100 gp). Silver comb with moonstones (900 gp). A roughly beaten golden orb (170 gp). A necklace of small pink pearls (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Sapphire pendant on gold chain (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). 1 Medium magic item.


Social Check DCs

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