Nelkin Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Barber does, and sports empty pouches on his belt. His hair is blonde, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Nelkin was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and balancing his hectic life and new barber responsibilities is difficult
Flaws: Secretive. Bonds: Job, Attractive, Has a crush, Adventurer. Occupation: Barber
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 15
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +2
Possessions: 100 gp. 1 Backpack.
Dadalan Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. His blue crest is slicked back into a classic pompadour. He has a dull look in his red eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He comes from a rich western family. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Gifted. Flaws: Terse, Antagonistic, Addict. Bonds: Rich. Occupation: Locksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Gnoll, Auran, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
Possessions: 200 gp. Blue sapphire (600 gp). Brown-green garnet (70 gp). 1 Minor magic item.
Diggory Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of shortbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is short and auburn. He wears crescent spectacles with a black brim.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Diggory was born in the east. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud; and a deep hatred of drow
Ideals: Fighting, Passionate, Persistence, Entrepeneur. Bonds: Enemies. Occupation: Stylist
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 300 gp. Brown-green garnet (110 gp). Brown-green garnet (110 gp). Deep green spinel (110 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item.
Barendd Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: 4'5" and muscular, this western man is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. He has gray eyes and a grey hat with a tan feather.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born the only child of a wealthy merchant. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Rich, Religious, Adventurer. Occupation: Miner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 19 (+4) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3 Tanglefoot bags.
Dimble Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears green cloth garments or leather armor. His long golden hair is drawn into a two foot long braid. He has brown eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since lost track of the people in his past.
Motivation: To find somewhere to settle down; and an old rival family wants him found
Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Rich, Family. Occupation: Sailor
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 53 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 3000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
