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Advanced [show]


Bertram Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His left hand appears badly burned and disfigured. His silver hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: Born in the north his family was never financially stable. Like his mother and his brother before him, after school he went straight into learning to become a Spice Merchant. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and expand his business

Ideals: Artistic. Flaws: Insane. Bonds: Poor, Job. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Bertram Tosscobble, Male Halfling Monk 5
Small (3'3") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Habor Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries a battered scythe and tarnished glaive as well. His hair is purple and curly. His fierce gold eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Habor was raised in a hard working conservative environment. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He then took over the family business and is one of the better Merchant for hire.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Artistic. Bonds: Poor, Enemies, Family, Job. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Habor Rescue, Male Tiefling Adept 5
Medium (5'4") Tiefling, Lawful Good (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Arcana +2, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 100 gp.


Social Check DCs


Traki Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear brown clothing when he does not wear armor. His white hair is still thick. He has gleaming, smiling gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the west his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Server

Voice: Pronounces difficult words wrong

Attributes [hide]

Traki Siannodel, Male Elf Paladin 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2300 sp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Alvyn Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a brown suit, grey shirt, and tan tie. His hair is brown and very short. He has gleaming, smiling blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants to meet his childhood hero

Flaws: Disease, Antagonistic. Bonds: Enemies, Adventurer, Criminal record. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Alvyn Boondiggles, Male Gnome Warlock 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)13 (+1) 16 (+3)11 (+0)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 100 gp.


Social Check DCs


Hupe Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he prefers to wear green clothing when he does not wear armor. His chestnut hair has been sun bleached extensively. His eyes are amber.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Architect profession.

History: He was raised in a forest tribe. He has chosen to use the inheritance that was left to him frivolously. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Job, Nature, Rich, Enemies. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Hupe Greenbottle, Male Halfling Ranger 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)11 (+0) 14 (+2)11 (+0)
Skills History +3, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs

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