Therai Honor, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. His brown hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a very good compulsive liar and kleptomaniac.
History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Joker. Flaws: Insomniac, Mundane. Bonds: Slave, Criminal record. Occupation: Weaver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 4)
Armor Class 9
Hit Points 27 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 50 pp. Moss agate (10 gp). Smoky quartz (70 gp). Chrysoprase (70 gp). Black pearl (400 gp). 1 Minor magic item.
Keth Emsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. His moppish blonde hair is in a traditional bowl cut. His eyes are hazel and he is always smoking a pipe.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy, self-centered, vain, and jealous.
History: Keth was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Baker work with an outfit from a few towns over. Baker work suited him well, and with each successful project, he earned more gold and more respect from his peers. Being a Baker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He's attracted to the PC; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Job, Criminal record, Has a crush. Occupation: Baker
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Gnome, Undercommon, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Trey Springfield, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his brown robe and has his quarterstaff always slung over his shoulder. He wears a top hat to hide his balding. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a plains tribe. Through the years after Trey was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Trey's father didn't care for him much, and the feeling was mutual. He tends to his Brewer job now, and dutifully fulfills any obligations he has.
Motivation: His spouse's relatives view him with great suspicion; and further expansion of business
Flaws: Antagonistic, Fearful. Bonds: Nature, Job, Family. Occupation: Brewer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Celestial, Draconic, Auran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1100 gp. Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). Alexandrite (1500 gp).
Kilvar Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, constantly wearing a blue suit, red shirt, and white tie. His moppish silver hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Shy, Forgetful. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 5000 sp.
Uraim Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He has a large violet mantle and cape that has been intricately interwoven into his brown robe. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: His father raised him in a mountain cabin. In his 18th year, his parents were killed by a giants raid, leaving Uraim alone in the world. After a stint in an orphanage, he was adopted. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Someone believes him a fraud.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Nature, Enemies. Occupation: Fisher
Voice: Voice breaks
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 88 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: 1000 gp. Amber (100 gp). Black pearl (400 gp). Iolite (80 gp). Citrine (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!