Aramil Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He plays an instrument quite well.
History: He got into the Barrister business at a young age. He has had some formal music training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Expand his business.
Ideals: Artistic. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Barrister
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 7)
Armor Class 10
Hit Points 43 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: Golden circlet with four aquamarines (2000 gp). 1 Minor magic item. 1 Minor magic item.
Euron Trust, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bristling with hidden weapons, mostly longswords and nunchakus. He keeps his long silver hair kept up in a rat tail. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: He is fixated on the number 93. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also hits on women, regardless of circumstances.
History: Euron was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Euron grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Euron. He has recently gotten a pet goose that steals things from people.
Motivation: He wants to meet his childhood hero; and he's in love
Flaws: Insane. Bonds: Criminal record, Has a crush, Poor, Adventurer. Occupation: Tanner
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 19 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Gnoll, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +7
Possessions: 20000 cp. Moss agate (12 gp). Blue star sapphire (1500 gp). Hematite (12 gp). 1 Minor magic item.
Silvo Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. His tied-back hair is chestnut. His eyes are hazel.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Silvo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Silvo was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Silvo was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He loathes his own lifestyle; and expand his business
Flaws: Shy, Depressed. Bonds: Attractive, Poor, Military. Occupation: Barrister
Voice: German accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 90 gp. Silver chalice with lapis lazuli gems (130 gp).
Rathkran Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. His copper crest is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: While he acts the brute, he is far gentler than he would appear. He has a small toy that he constantly fidgets with.
History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rathkran took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Poor, Nature, Immigrant. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 900 gp.
Ûkshak Palomarez, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears baggy yellow pantaloons and a white scarf. His hair is auburn, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in the east, but his parents moved at a very young age to the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: Wants to raise his children well.
Ideals: Philantrophist. Bonds: Attractive, Family, Immigrant, Enemies. Occupation: Carter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 5)
Armor Class 9
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 8 (-1) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. Chalcedony (30 gp). Bloodstone (30 gp). Black pearl (1000 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
