Roondar Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his longbow and is in decent physical shape. His black hair is cut short. His eyes are blue and catlike.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the east his family was never financially stable. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Roondar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Revenge.
Ideals: Gifted. Flaws: Impulsive. Bonds: Enemies, Poor. Occupation: Barkeep
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 43 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 12000 sp.
Immeral Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He is bristling with hidden weapons, mostly morningstars and hammers. He has silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Brewer arts, while his father instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting. Bonds: Attractive, Criminal record, Slave, Rich. Occupation: Brewer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Aquan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 20000 cp.
Whurbin Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He wears a feathered hat to cover his moderate length brown hair. He is baby faced.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.
History: He was born several months after his father was called into army service. When Whurbin reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Disciplined, Athletic. Flaws: Hedonist. Bonds: Military, Immigrant. Occupation: Animal Trainer
Voice: Aggressive tone
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 8)
Armor Class 10
Hit Points 61 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Aquan, Abyssal, Auran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1600 gp.
Naal Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a black vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. His eyes are green and beady.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the south. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.
Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Immigrant, Slave. Occupation: Crown-heir
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 7)
Armor Class 14
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Druidic
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 600 gp. Emerald (800 gp). Hematite (9 gp). Sard (20 gp). Lapis lazuli (9 gp).
Laucian Firahel, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a large brown jacket, and a wedding ring on his left hand. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce blue eyes like to dwell on things.
Personality: He has always had a great fascination with Elven culture. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Laucian was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Joker. Flaws: Racist. Bonds: In love, Family, Nature, Adventurer. Occupation: Mason
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 12)
Armor Class 10
Hit Points 43 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Draconic, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: Brown-green garnet (100 gp). Violet garnet (200 gp). Rock crystal (50 gp). Jasper (50 gp). Amber (100 gp). Fire opal (1000 gp). Hematite (12 gp). Tourmaline (100 gp). Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item.
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