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NPC Generator

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Halander Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His brown hair and beard is wavy and long. His eyes are hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Halander is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Justice. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Halander Goldfound, Male Halfling Aristocrat 4
Small (2'10") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Athletics +1, History +3
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. Deep blue spinel (800 gp). Hematite (12 gp). 1 Minor magic item.


Social Check DCs


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He has a penchant for wearing a ring with an oversized topaz on his left hand. He has no fur. His copper eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Military. Occupation: Priest

Voice: Loud with bravado

Attributes [hide]

Moon In the Wind, Male Tabaxi Bard 1
Medium (6'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 14 (+2)17 (+3)
Skills Nature +4, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 300 sp. Cloth of gold vestments (150 gp). 1 Banded mail.


Social Check DCs


Borun Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his spear. He has a penchant for wearing a ring with an oversized opal on his left hand. His hair is white and curly. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a ruthless business man, a trait he acquired from his mother.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. By chance he met his sister recently and the two have been together since.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur. Bonds: Rich, Family, Religious. Occupation: Courier

Voice: Rolls R's

Attributes [hide]

Borun Jamjar, Male Halfling Cleric 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Terran, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 150 gp. Rose (30 gp). 1 Banded mail.


Social Check DCs


Andram Despair, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. His blue hair is slicked back into a classic pompadour. His eyes are likewise red. His teeth are white and perfect.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a ruthless business man, a trait he acquired from his father.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Andram was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Andram's father didn't care for him much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Andram Despair, Male Tiefling Warrior 12
Medium (5'4") Tiefling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 71 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Intimidation +6, Medicine +7
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Black pearl (1100 gp). Violet garnet (1100 gp). Lapis lazuli (13 gp). Sard (50 gp). Malachite (13 gp). Zircon (50 gp). White pearl (40 gp). Sardonyx (50 gp). Violet garnet (1100 gp).


Social Check DCs


Calcitro Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of his god on his torso, and carries monstrous two handed axes. He has a long golden beard with little hanging trinkets. He has violet eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Map Maker profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He now owns his own business.

Motivation: To be a Map Maker again; and wants to open a new tavern

Ideals: Fighting. Flaws: Sensitive, Racist. Bonds: Job, Immigrant. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Calcitro Wildcloak, Male Halfling Monk 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 240 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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