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NPC Generator

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Advanced [show]


Oskar Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a lot of dark rich colors, with gold accents. His tied-back hair is white. His eyes are amber and catlike.

Personality: Aggressive, abrasive, and angry, Oskar embodies much of what other species detest in the Dwarves. A true patriot, Oskar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Oskar and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Flaws: Antagonistic. Bonds: Attractive, In love, Military, Immigrant. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Oskar Trueanvil, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 180 gp. 4 Alchemist’s fire.


Social Check DCs


Sapply Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Fletcher for hire.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Secretive. Bonds: Immigrant, Job. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Sapply Loofollue, Male Gnome Ranger 3
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. 3 Antitoxin. 4 Alchemist’s fire.


Social Check DCs


Olunt Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. His white hair is cut short with large spiked bangs in the front. This hazel eyed northerner is not easily forgotten.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He can't help but pocket interesting objects he comes across

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Olunt was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Olunt decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's attracted to the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record, Has a crush. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Olunt Steelfist, Male Dwarf Sorcerer 5
Medium (3'11") Dwarf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 28 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 16 (+3)10 (+0) 8 (-1)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 2000 sp.


Social Check DCs


Efferil Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is braided into rings. He has several tiny aquamarine earrings on each ear.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their daughter. He worked as a Seamstress, and he later adopted a second daughter.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Mundane. Bonds: Rich, Attractive, Family. Occupation: Seamstress

Voice: Speaks with a cold

Attributes [hide]

Efferil Lathalas, Male Half-Elf Cleric 10
Medium (5'11") Half-Elf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Aquan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 220 pp. Peridot (50 gp). Smoky quartz (50 gp). Onyx (50 gp). Chrysoprase (50 gp). Violet garnet (200 gp). Jade (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barakas Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bristling with hidden weapons, mostly scythes and sickles. He keeps his dark red hair in a pixie cut. He has a dull look in his white eyes.

Personality: He will rave to anyone who will listen. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Barakas was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he is a bit of a kleptomaniac

Flaws: Insane, Disease. Bonds: Poor, Criminal record, Adventurer. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Barakas Rise, Male Tiefling Monk 13
Medium (6'2") Tiefling, True Neutral (CR 13)
Armor Class 10
Hit Points 82 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)17 (+3) 12 (+1)16 (+3)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran, Goblin, Draconic
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold and topaz bottle stopper cork (1100 gp). Cloth of gold vestments (160 gp). Carved bone or ivory statuette (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs

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