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Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Beggar. He is bristling with hidden weapons, mostly ceremonial daggers and shortspears. He has styled his black fur well, parting it to the right. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his mother was called into army service. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Disease. Bonds: Job, Criminal record, Rich, Military. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Trail In the Wind, Male Tabaxi Fighter 15
Medium (5'3") Tabaxi, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 102 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Gnoll
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 7000 gp. Jeweled electrum ring (6000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Finely wrought small gold bracelet (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Finely wrought small gold bracelet (20 gp). Solid gold idol (600 gp). Gold music box (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Gold and topaz bottle stopper cork (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kildrak Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His black hair is unkempt and raggedy. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born several months after his father was called into army service. When Kildrak reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Kildrak Lutgehr, Male Dwarf Wizard 5
Medium (4'2") Dwarf, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 700 gp.


Social Check DCs


Brug Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern man likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his auburn hair in a flapper bob. His skin is flawless and his blue eyes scan people very quickly.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.

History: Born to a Fortune-teller, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and wants to work out more often

Ideals: Athletic, Persistence. Bonds: Attractive, Guardian, Poor. Occupation: Barber

Voice: Eastern European accent

Attributes [hide]

Brug Hayley, Male Half-Orc Adept 7
Medium (6'5") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)10 (+0) 18 (+4)11 (+0)
Skills Religion +3, Survival +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 500 gp. Pink pearl (150 gp). Golden pearl (150 gp). Freshwater pearl (10 gp).


Social Check DCs


Habor Open, Male Tiefling [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a black and green handkerchief worn on his left side. He is muscular with a powerful set of arms. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. He has white eyes and a black hat with a green feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.

History: The child of a Doctor, who enjoyed hunting, Habor was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Habor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend; and a rival would like him out of the picture

Ideals: Fighting, Philantrophist. Bonds: Nature, Adventurer, Criminal record. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Habor Open, Male Tiefling Adept 7
Medium (6'2") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 8 (-1)14 (+2)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azaki Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his crossbow ready. His auburn hair is matted, messy, and big. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the west, but his parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Azaki's homeland. Azaki decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Logical. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Azaki Koehlanna, Male Elf Cleric 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs

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