Windy On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). He keeps his long black fur kept up in a rat tail. He has blue eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.
Motivation: He's attracted to the PC; and to settle down with his crush
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Attractive, Has a crush. Occupation: Blacksmith
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 22 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 600 gp.
Nelkin Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with deerstalker hat. He carries with him a set of hammers on his belt, each one with a topaz on the hilt. His brown hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is an amazing painter.
History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he has passion for adventuring and risk
Ideals: Fighting, Disciplined, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Performer
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Good lock. 1 Backpack. 1 Magnifying glass. 1 Spyglass.
Oloric Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this man wears a lot of dark rich colors, with gold accents. His white hair is still thick. His face is covered beneath a completely black helmet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Fortune-teller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 64 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +4
Possessions: 400 pp. Gold music box (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (130 gp). Cloth of gold vestments (130 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dustin Upton, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is portly but not overly obese. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Dustin was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has achieved small success as a Barber.
Motivation: To be a Sage again; and he is not mentally stable, and does not behave rationally
Ideals: Opinionated, Optimist. Flaws: Ugly, Insane. Bonds: Job. Occupation: Barber
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp.
Hupe Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a worn and beaten armor. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are violet.
Personality: He acts crazy and hedonistic. He is skeptical of what others tell him and is slow to trust.
History: He was born to a criminal king-pin and mafia family He was an apprentice working in his mother's forge. He has worked as a Miller like his mother before him.
Motivation: Someone believes him a fraud; and he is a bit of a kleptomaniac
Flaws: Hedonist, Shy. Bonds: Criminal record, Job, Enemies. Occupation: Miller
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 6000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp).
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