Tomi Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His white hair is heavily combed to the right. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He feeds upon the attention of others.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Tomi has worked very hard to control his curse. He now owns his own business.
Motivation: He has money and likes to spend it; and someone believes him a fraud
Flaws: Disease. Bonds: Enemies, Attractive, Job, Rich. Occupation: Spy
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 22000 cp.
Umpen Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. His blonde hair is lengthy. He has a dull look in his violet eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. Further he is a bit of a stoner and is frequently out of it.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Umpen was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Umpen's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Addict, Disease, Insomniac. Occupation: Performer
Voice: Dutch accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 19 (+4) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 360 gp.
Balam Harm, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears dull green sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He wears a small hat to hide his balding. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.
History: The child of a Server, who enjoyed hunting, Balam was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. Some 6 years later his spouse died after the birth of his son. Heartbroken, Balam never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, In love. Occupation: Painter
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 17)
Armor Class 11
Hit Points 139 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 19 (+4) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 9000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Brass mug with jade inlays (500 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item. 1 Medium magic item.
Spring Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. He wears a colorful flower in his red fur. He has green eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He plays an instrument quite well.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Painter and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Painter
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
Rolen Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is well dressed, constantly wearing a tan suit, brown shirt, and blue tie. His whole body is exceptionally muscular. His tied-back hair is brown. He has violet eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted necromantic powers by his dying sister.
Motivation: He is unsatisfied with his job.
Ideals: Joker, Optimist, Gifted. Bonds: Immigrant, Job. Occupation: Masseuse
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Everburning torch. 2 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!