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Advanced [show]


Heward Badger, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a violet shirt with thin blue vertical stripes and brown pants, and is pretty ugly. His long auburn hair reaches down to his waist. His thin eyebrows rest above his beady violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his old friends.

Flaws: Ugly, Shy. Bonds: Guardian, Adventurer, Family. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Heward Badger, Male Human Paladin 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 cp. 1 Banded mail.


Social Check DCs


Thradal Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright grey suits and hats. He has no hair. His gray eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Thradal embodies much of what other species detest in the Dwarves. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born on a small isolated farm. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of his brother; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Nature, Job. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Thradal Morigak, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 330 gp.


Social Check DCs


Dynamic Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear tan pants and tee shirts. His beige fur is slicked back into a classic pompadour. His yellow eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Dynamic hails from a village terrorized by illithids. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Days after completing his studies, news broke out that his hometown was attacked by illithids. Dynamic was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic. Flaws: Mundane. Bonds: Slave, Enemies, Debt. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Dynamic Of Snakes, Male Tabaxi Adept 3
Medium (5'0") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 15 (+2)19 (+4)
Skills Deception +6, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 12000 cp.


Social Check DCs


Hogar Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. He wears his golden hair up in a very large beehive style do. His gray eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. He uses divination through singing.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hogar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted, Fighting. Flaws: Insane, Disease. Bonds: Poor. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Hogar Sydney, Male Half-Orc Expert 12
Medium (6'1") Half-Orc, Chaotic Good (CR 12)
Armor Class 13
Hit Points 75 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +7, Religion +6
Senses Passive Perception 11
Languages Common, Orc, Infernal, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +6

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Harrington, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, wearing black shirts, loose pants, and blazers most of the time. He has golden hair. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to loving parents in a slum to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tim. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels that his past leaves him morally obligated to help; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Marshal

Voice: American accent

Attributes [hide]

Tim Harrington, Male Human Expert 7
Medium (5'9") Human, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)9 (-1) 10 (+0)13 (+1)
Skills Insight +3, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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