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Advanced [show]


Flame Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. He wears his lavender fur up. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He has a minor phobia of water and hates getting wet.

History: Born in the north his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Poor, Nature. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Flame Hummingbird, Male Tabaxi Expert 13
Medium (6'6") Tabaxi, Chaotic Good (CR 13)
Armor Class 14
Hit Points 65 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Persuasion +5, Survival +7
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4

Possessions: 2000 gp. Aquamarine (800 gp). Red garnet (140 gp). Tiger eye turquoise (15 gp). Malachite (15 gp). Violet garnet (800 gp). Black opal (1100 gp). Chrysoberyl (140 gp). 1 Medium magic item.


Social Check DCs


Baern Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He usually wears his black robe and has his mace always slung over his shoulder. He has a hunchback. His hair is short and red. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Many gnolls want him driven away.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Baern Battlehammer, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 220 gp.


Social Check DCs


Curran Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He has wavy red hair. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal writing training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Enemies, Adventurer, Military. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Curran Tealeaf, Male Halfling Commoner 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 8 (-1)12 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 40 pp. Deep blue spinel (300 gp). Malachite (5 gp). Emerald (500 gp).


Social Check DCs


Gruk Westbrook, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, tan cloak, and he perpetually has his whip ready. His hair is blonde, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.

History: Born in the south his family was never financially stable. Gruk liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Ideals: Fighting, Pacifist. Bonds: Attractive, Guardian, Poor, Nature. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Gruk Westbrook, Male Half-Orc Barbarian 4
Medium (6'2") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Oloric Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and chestnut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes him a fraud.

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Rich, Attractive, Enemies. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Oloric Strakeln, Male Dwarf Aristocrat 7
Medium (4'4") Dwarf, True Neutral (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)16 (+3) 17 (+3)10 (+0)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Giant, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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