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NPC Generator

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Advanced [show]


Paelias Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue vest and prefers pastel and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: The child of northern immigrants he idolized his father. His first spouse was a Bellfounder, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and he wants revenge against drow

Flaws: Ugly, Depressed. Bonds: Immigrant, Enemies, Family. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Paelias Wasanthi, Male Elf Adept 12
Medium (5'5") Elf, Lawful Good (CR 12)
Armor Class 11
Hit Points 46 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 2000 gp. White pearl (60 gp). Brown-green garnet (60 gp). Golden pearl (60 gp).


Social Check DCs


Bundrigo Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and yellow handkerchief worn on his left side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. He wears a small hat to hide his balding. His hazel eyes are slightly larger than normal.

Personality: He has always had a great fascination with Halfling culture. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to loving parents in a slum to the west. Bundrigo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bundrigo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the west, certain he would find work there.

Motivation: An old rival family wants him found; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Racist. Bonds: Criminal record, Poor, Immigrant, Family. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Bundrigo Sunmeadow, Male Halfling Adept 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)14 (+2) 17 (+3)9 (-1)
Skills Perception +6, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 10000 cp.


Social Check DCs


Guy Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat, and carries sais. He has styled his auburn hair well, parting it to the left. His eyes are gray and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Guy was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly, Shy. Bonds: Military. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Guy Huckabee, Male Human Paladin 10
Medium (5'1") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 84 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)18 (+4) 11 (+0)14 (+2)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon, Halfling, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 15000 sp.


Social Check DCs


Koeth Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This northern man wears bulky violet painted plate armor. His clothes are grease stained in places. He wears his brown hair down. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: When he was but 5 years old his parents immigrated from the north. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Koeth Erenaeth, Male Elf Adept 6
Medium (5'5") Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp. Blue sapphire (1200 gp). Deep blue spinel (500 gp). Hematite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fax Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants, and carries shortbows. His crest is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Fax Linxakasendalor, Male Dragonborn Warrior 8
Medium (6'1") Dragonborn, Neutral Good (CR 8)
Armor Class 10
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 800 gp. Rose (50 gp). Coral (140 gp). Iolite (50 gp). Emerald (700 gp).


Social Check DCs

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