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NPC Generator

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Advanced [show]


Fargas Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He sports a long white beard, and similarly colored long hair. He has several tiny amber earrings on each ear.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is able to fit into much smaller and tighter spaces than normal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Fargas Silvereyes, Male Halfling Fighter 3
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Cloth of gold vestments (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Solid gold idol (500 gp). 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Valafar Guile, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light yellow in addition to tight pants. His red hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Like his father and his sister before him, after school he went straight into learning to become a Mercenary. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Religious, Job. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Valafar Guile, Male Tiefling Warrior 3
Medium (5'11") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)16 (+3) 10 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Sard (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vlorn TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. His hair, while still mostly brown, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. He plays an instrument quite well.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He's looking for his big break; and nothing but the best is good enough for him

Ideals: Fighting, Artistic, Impeccable. Bonds: Poor, Adventurer, Family. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Vlorn TellPenny, Male Halfling Commoner 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 sp. Alexandrite (200 gp). Eye agate (8 gp).


Social Check DCs


Cloak Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears green painted combat armor at almost all times. His whole body is exceptionally muscular. His brown fur is smooth and relatively long. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has always had a great fascination with Tabaxi culture. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Tabaxi people; and he is greedy

Ideals: Professionalism. Flaws: Racist. Bonds: Immigrant, Rich. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Cloak Treat, Male Tabaxi Cleric 10
Medium (6'2") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)17 (+3) 8 (-1)9 (-1)
Skills Animal Handling +3, History +7
Senses Passive Perception 9
Languages Common, Orc, Goblin, Terran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). A delicate silver chain set with a tourmaline (20 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. He sports a long black beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born into a rich family. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Flaws: Depressed, Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Morkral Thrahak, Male Dwarf Wizard 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 46 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Deception +4, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Undercommon, Druidic
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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