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NPC Generator

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Advanced [show]


Spear Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'9". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a sickle. His fur is yellow and very short. His eyes are likewise amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Spear Of Spirit, Male Tabaxi Adept 1
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)10 (+0) 13 (+1)16 (+3)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp.


Social Check DCs


Cloak Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'8" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. He has styled his beige fur well, parting it to the left. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist. Bonds: Attractive, Rich, Immigrant. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Cloak Of Ale, Male Tabaxi Aristocrat 8
Medium (6'8") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Persuasion +6, Survival +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Namfoodle Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears baggy violet pantaloons and a tan scarf. He has a hunchback. He has shaved his head bald. His eyes, though not visible through his cowl, are gray.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Namfoodle lived on a farm with his father, near the main road leading to a nearby town. Namfoodle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Namfoodle Tarkelby, Male Gnome Monk 14
Small (3'6") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 78 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 18 (+4)17 (+3)
Skills Religion +7, Stealth +6
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 200 pp. Azurite (8 gp). Aquamarine (1000 gp). Black opal (700 gp). Bloodstone (70 gp). Carnelian (70 gp). Chalcedony (70 gp). Emerald (700 gp). Sardonyx (70 gp). Aquamarine (1000 gp). Red-brown spinel (100 gp). Amber (100 gp). Onyx (70 gp). Sard (70 gp). Black pearl (1000 gp). White pearl (100 gp). Carnelian (70 gp). 1 Medium magic item.


Social Check DCs


Ralf Colton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His left hand appears badly burned and disfigured. He wears his brown hair up. He tend to wears goggles to shield his eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Passionate. Bonds: Adventurer, Religious, Enemies. Occupation: Performer

Voice: Sighs a lot, exhausted

Attributes [hide]

Ralf Colton, Male Human Paladin 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)16 (+3) 13 (+1)16 (+3)
Skills History +5, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 5000 cp. Tourmaline (140 gp). 1 Banded mail.


Social Check DCs


Barendd Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, brown, dusty cloak and is in decent physical shape. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south to a Map Maker, Barendd learned a great deal about his mother's area of expertise. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To settle down with his crush.

Ideals: Entrepeneur, Gifted. Bonds: Has a crush, Job. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Barendd Brazzik, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)12 (+1) 8 (-1)7 (-2)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +3

Possessions: 320 gp. 2 Holy water.


Social Check DCs

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