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NPC Generator

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Advanced [show]


Windy Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. His beige fur is heavily combed to the right. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Windy embodies much of what other species detest in the Tabaxis. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. After a long history of fighting, Windy and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly, Addict, Antagonistic, Shy. Bonds: Poor, Immigrant. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Windy Mist, Male Tabaxi Commoner 10
Medium (6'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 15
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)21 (+5) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Nature +4, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Westcott, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and carries morningstars. His brown hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He then took over the family business and is one of the better Map Maker for hire.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Forgetful. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Randal Westcott, Male Human Commoner 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. 1 Masterwork Musical instrument.


Social Check DCs


Balimaar Paxton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Layabout. His silver hair is smooth and relatively long. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.

Motivation: His spouse's relatives view him with great suspicion; and a need for knowledge about a nearby landmark

Ideals: Fighting, Artistic, Logical. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Balimaar Paxton, Male Human Rogue 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Alex Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His hair is red, silky, and of moderate length. His half smiles and violet eyes are beguiling and draw you in.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Armorer and was forced into it by his family; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Attractive, Family. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Alex Ariessus, Male Half-Elf Barbarian 5
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6

Possessions: Just what you see.


Social Check DCs


Whurbin Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this western man wears a robe, a symbol of death around his neck, and a spear on his belt. His tied-back hair is black. His blue eyes peer out from beneath his deerstalker white hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful slaver made him what he is. Through the years after Whurbin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Whurbin's mother didn't care for him much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Whurbin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Athletic. Flaws: Antagonistic, Impulsive. Bonds: Mentor. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Whurbin Daraln, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)12 (+1) 9 (-1)10 (+0)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 310 gp.


Social Check DCs

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