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Advanced [show]


Dagger Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man dresses well, wearing white shirts, loose pants, and blazers most of the time. His fur is cut close to his head. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Dagger Plume, Male Tabaxi Rogue 6
Medium (5'10") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bhevek Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long blonde hair kept up in a rat tail. His hazel eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with his god.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bhevek fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Selfish. Bonds: Attractive, Religious. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Bhevek Brightmoon, Male Halfling Aristocrat 10
Small (3'4") Halfling, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 23 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)10 (+0) 14 (+2)17 (+3)
Skills Deception +7, Survival +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: White pearl (130 gp). Amethyst (130 gp). Violet garnet (900 gp). Blue quartz (13 gp). Blue diamond (2000 gp). Red spinel (130 gp). Jasper (80 gp). Blue quartz (13 gp). 1 Minor magic item.


Social Check DCs


Moon Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of warhammers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His fur is brown, silky, and of moderate length. His eyes are amber and he is always smoking a pipe.

Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Moon grew up listening to his mother's many stories. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Moon's homeland. Moon decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local baker

Ideals: Fighting, Philantrophist. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Moon Shore, Male Tabaxi Bard 9
Medium (5'9") Tabaxi, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 1600 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Resh Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. He has done his best to style his white hair to look like a famous performer. He has gleaming, smiling gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: When he was but 5 years old his parents immigrated from the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted from career to career and currently works as a Carpenter.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Flaws: Fearful, PTSD. Bonds: Attractive, Job, Immigrant. Occupation: Carpenter

Voice: Thin and wheezing

Attributes [hide]

Resh Shelley, Male Half-Orc Adept 13
Medium (5'9") Half-Orc, Neutral Good (CR 13)
Armor Class 9
Hit Points 62 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d4+4, Ranged +3 / 4d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 4000 gp. Malachite (16 gp). Lapis lazuli (16 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear black clothing when he does not wear armor. He has moderate length black hair. His thin eyebrows rest above his beady gold eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He comes from a rich western family. He was an athlete and attended two major summer competitions. He never won. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist, Justice, Athletic. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Modean Luck, Male Tiefling Wizard 7
Medium (5'11") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Terran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 1200 gp. Jasper (70 gp). Hematite (4 gp). Deep blue spinel (1400 gp). Chrysoberyl (120 gp).


Social Check DCs

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