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NPC Generator

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Advanced [show]


Beiro Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. His auburn hair is heavily combed to the left. His eyes are hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Beiro liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away; and revenge

Ideals: Philantrophist. Bonds: Poor, Enemies, Military, Nature. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Beiro Aloro, Male Elf Rogue 2
Medium (5'3") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 5000 cp. White pearl (50 gp). Carnelian (20 gp). Hematite (11 gp).


Social Check DCs


Bathin Grace, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tan trousers with blue and tan striped suspenders. He wears various colorful collared shirts. His hair is red, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Bathin has worked very hard to control his curse. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Nature, Rich. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Bathin Grace, Male Tiefling Expert 3
Medium (5'10") Tiefling, Lawful Evil (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)10 (+0) 14 (+2)18 (+4)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Rimmon Vice, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. He has no hair. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Rimmon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. His father was a soldier and died while he was still young. Rimmon was left his father's suit of armor and trained in its use and care. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle.

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Rimmon Vice, Male Tiefling Warlock 2
Medium (5'6") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)15 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 90 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver chalice with lapis lazuli gems (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).


Social Check DCs


Shamash Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long brass crest is drawn into a two foot long braid. His eyes are gold and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has all his life been fascinated with writing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He has never given up on his writing dream.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Shamash Verthisathurgiesh, Male Dragonborn Aristocrat 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5

Possessions: 150 gp. A silver and pearl hairclip (70 gp).


Social Check DCs


Ralf Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He has a moderate pudge and is not very fit. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Revenge; and he desires power and/or immortality

Flaws: Shy. Bonds: Military, Rich, Adventurer, Enemies. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Ralf Berevan, Male Half-Elf Sorcerer 15
Medium (4'11") Half-Elf, Chaotic Good (CR 15)
Armor Class 11
Hit Points 80 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Perception +7, Persuasion +7
Senses Passive Perception 17
Languages Common, Elven, Aquan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 7000 gp. Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (1800 gp). Golden circlet with four aquamarines (4000 gp). Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Fire opal pendant on a fine gold chain (1800 gp). Fire opal pendant on a fine gold chain (1800 gp). Cloth of gold vestments (150 gp). Cloth of gold vestments (150 gp). Silver comb with moonstones (700 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). 1 Medium magic item.


Social Check DCs

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