Adran Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He dresses well, typically a more casual-formal manner. He wears his white hair up. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Adran was born in the west. At a young age he loved to build and create. Adran abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer. Occupation: Priest
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.
Erias Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he has a large green mantle and cape that has been intricately interwoven into his black robe. He wears a small hat to cover his moderate length black hair. His fierce brown eyes like to dwell on things.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.
History: Erias was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Ruler for the past few years.
Motivation: Meet up once more with his childhood friend; and expand his business
Ideals: Professionalism. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Ruler
Voice: Spits words with contempt
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 1400 sp.
Pirithin Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'0". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is black, silky, and of moderate length. He has a dull look in his hazel eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 10th year, his parents were killed by a orcs raid, leaving Pirithin alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Fighting, Gifted. Bonds: Rich, Attractive, Enemies. Occupation: Blacksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 200 gp.
Pelaios Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. His long brown hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in a small island village. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He now owns his own business.
Motivation: He wants to meet his childhood hero; and he is a bit of a kleptomaniac
Ideals: Optimist. Bonds: Job, Nature, Adventurer, Criminal record. Occupation: Seamstress
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 34 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Aquan, Druidic
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 400 gp. Alexandrite (300 gp). Violet garnet (300 gp). Iolite (20 gp).
Howard Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a blue cloak and cross-gartered tan stockings, and he perpetually has his warhammer ready. His hair, while still mostly red, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is witty, but his monotone delivery comes off as unnerving Howard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Howard took refuge in the large cave and found the beat up warhammer and armor he uses now. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Fighting, Joker. Flaws: Insomniac, Hedonist. Bonds: Nature. Occupation: Actor
Voice: Gruff and masculine
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 13)
Armor Class 12
Hit Points 45 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Undercommon, Elven
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +3
Possessions: Silver-plated steel longsword with jet jewel in hilt (300 gp). Jeweled electrum ring (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Old masterpiece painting (2000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
