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Advanced [show]


Whurbin Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair and beard is wavy and long. His violet eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is an amazing painter.

History: Born to a pair of adventurers, Whurbin grew up listening to his father's many stories. After coming to the age of reason, Whurbin took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants revenge against giants; and someone believes him a fraud

Ideals: Optimist, Gifted. Bonds: Adventurer, Has a crush, Enemies. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Whurbin Aranore, Male Dwarf Commoner 9
Medium (4'1") Dwarf, Lawful Good (CR 9)
Armor Class 12
Hit Points 49 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 10 (+0)12 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1500 gp. An abacus with copper, silver and gold markers (30 gp).


Social Check DCs


Barakas Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His hair is chestnut and very short. He is very pretty but has cold, dead eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Server and found it very stressful. He tends to his Server job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Insomniac. Bonds: Attractive, Enemies, Mentor, Job. Occupation: Server

Voice: Shortens vowels

Attributes [hide]

Barakas Temerity, Male Tiefling Cleric 4
Medium (6'6") Tiefling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Warryn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears a brown cloak and cross-gartered grey stockings. He is tall, broad shouldered and powerfully built. His hair is long and auburn with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Warryn grew up listening to his father's many stories. A few years later when the west was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He is terrified, and will act out of fear.

Flaws: Shy, Fearful. Bonds: Adventurer, Immigrant. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Warryn Scheppen, Male Gnome Monk 12
Small (3'8") Gnome, Lawful Evil (CR 12)
Armor Class 13
Hit Points 86 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 11 (+0)18 (+4)
Skills Arcana +5, Deception +8
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Tiger eye turquoise (11 gp). Iolite (60 gp). Blue quartz (11 gp). Aquamarine (200 gp). Red garnet (40 gp). Citrine (60 gp).


Social Check DCs


Efferil Withrethin, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His hair is cut close to his head. He has gray eyes and a grey hat with a yellow feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Efferil took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed, Insomniac, Disease. Bonds: Adventurer. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Efferil Withrethin, Male Elf Warrior 1
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 300 sp. 1 Silver holy symbol.


Social Check DCs


Naal Floshem, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. He has dyed his greying blonde hair a little too much giving a sharp blonde color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Gifted, Optimist. Flaws: Ugly, Insomniac. Bonds: Rich, Slave. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Naal Floshem, Male Elf Bard 6
Medium (4'8") Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 60 pp. Moonstone (20 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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