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NPC Generator

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Advanced [show]


Zephan Grief, Male Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears silk and lounges about seductively. His silver hair is slicked back into a classic pompadour. He has several tiny aquamarine earrings on each ear.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. Zephan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Bonds: Attractive, Rich, Enemies, Adventurer, Military. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Zephan Grief, Male Tiefling Paladin 2
Medium (6'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)18 (+4) 16 (+3)18 (+4)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Terran, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 340 gp. Malachite (9 gp). Citrine (50 gp). 3 Holy water.


Social Check DCs


Tod Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing the road beaten gear of a warrior. His hair is golden and very short. His gray eyes lackadaisically let the world flow into them.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Gifted from a young age, Tod studied abroad. As a young adult he joined a group advocating for an improvement in Halfling conditions. Recently he has begun working with bootleggers and crooks.

Motivation: Halfling compassion.

Ideals: Fighting, Gifted. Flaws: Ugly, Racist. Bonds: Criminal record. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Tod Smoothhands, Male Halfling Monk 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 15 (+2)11 (+0)
Skills Religion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 gp. Sard (30 gp).


Social Check DCs


Bucklal Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. His red hair is still thick. He has a dull look in his green eyes.

Personality: He dislikes all the random violence that takes place in the north. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he has comitted a past crime that haunts him to this day

Ideals: Pacifist, Joker. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Bucklal Goodearth, Male Halfling Barbarian 16
Small (3'2") Halfling, Lawful Neutral (CR 16)
Armor Class 16
Hit Points 139 (16d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)21 (+5) 17 (+3)10 (+0) 17 (+3)11 (+0)
Skills Investigation +5, Survival +8
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +10 / 4d10+5, Grapple +5

Possessions: 11000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold dragon comb with red garnet eye (500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Brass mug with jade inlays (400 gp). Finely wrought small gold bracelet (90 gp). Golden circlet with four aquamarines (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Solid gold idol (700 gp). Silver ewer (90 gp). 1 Medium magic item.


Social Check DCs


Thervan Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with finding treasure.

History: Thervan was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Ugly, Greedy. Bonds: Adventurer, Poor, Immigrant. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Thervan Burrows, Male Half-Elf Wizard 11
Medium (5'6") Half-Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 62 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)17 (+3) 12 (+1)12 (+1)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven, Undercommon, Dwarven, Ignan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443210

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, black, dusty cloak. His brown hair has been sun bleached extensively. He has a tattooed face.

Personality: He is irascible and easily irritated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and wants to raise his children well

Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Uthemar Melancon, Male Half-Elf Adept 4
Medium (5'1") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Terran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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