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Advanced [show]


Zepar Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his purple hair in a pixie cut. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.

History: Zepar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business; and his spouse's relatives view him with great suspicion

Ideals: Professionalism, Gifted. Flaws: Addict, Disease. Bonds: Poor. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Zepar Fluke, Male Tiefling Paladin 8
Medium (5'5") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)19 (+4) 12 (+1)16 (+3)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Druidic, Sylvan, Terran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silvo Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear flannel. He has wavy brown hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Silvo never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and money/treasure

Flaws: Insomniac. Bonds: Attractive, Rich, In love, Family. Occupation: Bounty Hunter

Voice: Boston accent

Attributes [hide]

Silvo Reedfellow, Male Halfling Warlock 3
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)16 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 100 gp. Blue star sapphire (900 gp). Rock crystal (50 gp). Deep blue spinel (700 gp).


Social Check DCs


Tricking Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white costume with the symbols of magic on his torso. He keeps his red fur in a flapper bob. His yellow eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He now mingles about in high society.

Motivation: To be a Adventurer again; and he'd like to take his coworkers down a peg

Ideals: Athletic, Logical. Bonds: Job, Rich, Family. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

Tricking Timber, Male Tabaxi Sorcerer 4
Medium (5'4") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)11 (+0) 12 (+1)18 (+4)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 300 gp.


Social Check DCs


Merihim Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of nunchakus, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He keeps his blue hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Miner in town.

History: Merihim was raised in a hard working conservative environment. Merihim was born on a far western forest where he grew up under the tutelage of his father, an expert Miner. In the meantime he has taken over work as a Miner and occasionally as a mercenary.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Merihim Ambition, Male Tiefling Wizard 8
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)18 (+4) 14 (+2)11 (+0)
Skills Nature +7, Persuasion +3
Senses Passive Perception 12
Languages Common, Infernal, Abyssal, Dwarven, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443320000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ogthrak Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a moderate pudge and is not very fit. His chestnut hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Actor, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He hasn't been sleeping well lately.

Motivation: Money/treasure.

Ideals: Passionate, Opinionated. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Ogthrak Shelly, Male Half-Orc Fighter 3
Medium (6'9") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs

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