Lûgdash Camden, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. His whole body is exceptionally muscular. His auburn hair is braided into rings. His brown eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. He enjoys reading and quiet.
History: He comes from a rich southern family. His family was turned out during the war. He and his family wandered south to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Logical. Flaws: Addict, PTSD. Bonds: Rich, Immigrant. Occupation: Marshal
Voice: Boston accent
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2800 sp.
Kellen Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and he perpetually has his scythe ready. He keeps his blonde hair in a pixie cut. His eyes are green and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to have a good time and be beloved; and to prove his worth to the world
Ideals: Fighting, Optimist, Entrepeneur. Flaws: Impulsive. Bonds: Poor. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp. 3 Antitoxin. 7 Acid flasks. 1 Tanglefoot bags.
Hamil Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a white scarf. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is lengthy and is close to two feet long. He has amber eyes and a blue hat with a white feather.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was raised by priests from a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: His religion dominates his actions; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Insane. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Cook
Voice: Raspy
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 63 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Infernal, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
Possessions: 100 gp. Black pearl (1600 gp). Golden pearl (130 gp). Star rose quartz (70 gp). Emerald (1400 gp). 1 Masterwork Light steel shield. 1 Breastplate. 1 Half-Plate.
Lone Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a pastel collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. His orange fur is singed and shortened. His face is scarred and worn.
Personality: Lone is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of a Crown-heir, who enjoyed hunting, Lone was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Detective
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: Tiger eye turquoise (11 gp).
Naeris Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a tan vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. He has a dull look in his gray eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised by priests from a young age. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Passionate. Flaws: Ugly. Bonds: Religious, Mentor, Adventurer. Occupation: Fletcher
Voice: Indian accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 60 pp. 1 Minor magic item.
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