Golm Barney, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a green vest and prefers violet and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his brown hair in a pixie cut. His eyes are amber and catlike.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Animals are drawn to him, and he is able to talk to them.
History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Gifted, Fighting. Flaws: Ugly, Shy. Occupation: Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 17)
Armor Class 10
Hit Points 113 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Ignan, Gnome
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
Possessions: 300 pp. Jasper (70 gp). Deep blue spinel (500 gp). Sardonyx (70 gp). Rhodochrosite (5 gp). Lapis lazuli (5 gp). Rhodochrosite (5 gp). Tiger eye turquoise (5 gp). Eye agate (5 gp). Moss agate (5 gp). White pearl (100 gp). Eye agate (5 gp). Onyx (70 gp). Aquamarine (500 gp). Onyx (70 gp). Citrine (70 gp). Black star sapphire (1100 gp). Deep blue spinel (500 gp). Red-brown spinel (100 gp). Peridot (70 gp). Violet garnet (500 gp). Bloodstone (70 gp). Blue star sapphire (1100 gp). Deep blue spinel (500 gp). Tiger eye turquoise (5 gp). Alexandrite (500 gp). Coral (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Gerald Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His red hair has been sun bleached extensively. His gray eyes dart from person to person.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is harsh and unforgiving.
History: He was born in a small desert village. His father took him hunting and taught him how to get in the mind of other creatures. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Gerald never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He's in love; and to settle down with his crush
Flaws: Antagonistic. Bonds: Nature, In love, Has a crush. Occupation: Armorer
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 2100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Fargas Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is cut short. His hazel unseeing eyes seem to look past you.
Personality: Overbrimming with self-confidence, Fargas isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Sold as a small child to a slaver, Fargas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Opinionated. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Armorer
Voice: Stutters
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 3 Thunderstones. 3 Tanglefoot bags.
Ghaliver Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a large brown jacket. He keeps his long auburn hair kept up in a rat tail. His amber unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to loving parents in a slum to the west. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Ghaliver and his spouse have recently divorced.
Motivation: Someone believes him a fraud; and a deep hatred of orcs
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Poor, Enemies. Occupation: Engraver
Voice: Low and grunting
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Goblin, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 140 gp.
Zepar Murder, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His silver hair is long and unkept. He wears large thick round spectacles.
Personality: He acts crazy and hedonistic. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of a Shepherd, who enjoyed hunting, Zepar was taken on many hunting expeditions. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Flaws: Ugly, Hedonist. Bonds: Slave, Nature, Enemies. Occupation: Blacksmith
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1400 sp. 1 Masterwork Common Ranged Weapon.
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