Bundrigo Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is well dressed, constantly wearing a violet suit, black shirt, and grey tie. He has black hair. His gray unseeing eyes seem to look past you.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Flattery will make him almost putty in your hands.
History: Born in the south to a Brewer, Bundrigo learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Brewer soon after.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new brewer responsibilities is difficult
Flaws: Disease, Shy, Selfish, PTSD. Bonds: Job. Occupation: Brewer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 108 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Elven, Celestial, Orc
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 4000 gp. A necklace of small pink pearls (2000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Jeweled gold crown (3000 gp). Cloth of gold vestments (130 gp). Finely wrought small gold bracelet (100 gp). A necklace of small pink pearls (2000 gp). Gold and ruby ring (11000 gp). Solid gold idol (400 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). An abacus with copper, silver and gold markers (130 gp). Gold dragon comb with red garnet eye (500 gp). A roughly beaten golden orb (130 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). 1 Medium magic item.
Geoffrey Quinton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is matted, messy, and big. His ears are large.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised in a desert tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He has worked as a Architect like his mother before him.
Motivation: Wants to open a new tavern; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Job. Occupation: Architect
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 53 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 700 gp. Black pearl (1600 gp). Jet (90 gp). Aquamarine (1600 gp). Rose (70 gp). Pink pearl (90 gp). Lapis lazuli (10 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item.
Silent Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears rags and sports a simple walking cane. His fur is white and very short. His thin eyebrows rest above his beady yellow eyes.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was raised in a desert tribe. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has a crush on the local Painter; and meet up once more with his childhood friend
Flaws: Ugly. Bonds: Poor, Enemies, Has a crush, Adventurer, Nature. Occupation: Bookbinder
Voice: Stutters
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 18)
Armor Class 14
Hit Points 125 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 16 (+3) | 12 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +9 / 5d6+3, Ranged +10 / 5d6+4, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 |
Possessions: 14000 gp. Jeweled gold crown (6000 gp). Golden circlet with four aquamarines (6000 gp). Fire opal pendant on a fine gold chain (800 gp). Solid gold idol (600 gp). Solid gold idol (600 gp). Gold dragon comb with red garnet eye (1300 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Cloth of gold vestments (30 gp). Silver chalice with lapis lazuli gems (30 gp).
Olunt Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and usually wears his grey robe and has his whip always slung over his shoulder. He sports a long red beard, and similarly colored long hair. He has a dull look in his amber eyes.
Personality: He has a massive crush on the younger sibling of the Weaver who has hired him part-time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He would like to get married and retire; and he's attracted to the pc
Ideals: Athletic, Joker, Logical. Flaws: Insane. Bonds: Has a crush. Occupation: Weaver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 130 gp.
Aerdeth Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a tan top hat and tan clothes. His whole body is exceptionally muscular. His brown hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He believes the world needs to unite to get rid of illithids once and for all.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He married young, but lost his spouse to illithids. He's since become an addict/alcoholic.
Motivation: Someone believes him a fraud.
Flaws: Antagonistic, Depressed, Addict. Bonds: Immigrant, Attractive, Enemies. Occupation: Banker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!