Art Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a green tunic with black highlights, and long blue pants that bunch up around his shoes. He wears his lavender fur down. He is baby faced.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his mother.
History: Born in the south to a Jeweler, Art learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been a successful dealer in antiques buying low and selling high.
Motivation: He'd like to take his coworkers down a peg; and marry his brother to traveling adventurers
Ideals: Philantrophist, Entrepeneur. Bonds: Job, Adventurer, Family. Occupation: Jeweler
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Greethen Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. He has done his best to style his brass crest to look like a famous performer. His half smiles and red eyes are beguiling and draw you in.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a great chef.
History: Born to a Guard, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Religious. Occupation: Baker
Voice: Boston accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Cimer Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has done his best to style his purple hair to look like a famous performer. His eyes are likewise gold. His teeth are white and perfect.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can't help but pocket interesting objects he comes across
History: Cimer was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Flaws: Secretive. Bonds: Attractive, Criminal record, Poor. Occupation: Herbalist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 90 gp. 1 Chain shirt.
Erias Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'3". He is generally shirtless and showing off his tattooed chest. He has a white handlebar mustache and slicked back white hair. His brown unseeing eyes seem to look past you.
Personality: Erias hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Interpreter.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new interpreter responsibilities is difficult
Ideals: Artistic, Fighting. Flaws: Disease, Antagonistic. Bonds: Slave, Job. Occupation: Interpreter
Voice: Soothing and warm
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +5
Possessions: 230 gp.
Rendar Adley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a halberd on his belt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is unkempt and raggedy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Rendar was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his absent mother; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Roofer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 9)
Armor Class 13
Hit Points 101 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 17 (+3) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +8 / 3d4+5, Ranged +6 / 3d4+3, Grapple +5
Possessions: Just what you see.
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