Percival Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is black and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will rave to anyone who will listen. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his sister's freedom.
Motivation: A rival would like him out of the picture; and regain custody of his son
Ideals: Artistic. Flaws: Insane, Disease. Bonds: Family, Criminal record. Occupation: Servant
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 144 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
Possessions: 900 pp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A necklace of small pink pearls (5000 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). A roughly beaten golden orb (160 gp). A silver and pearl hairclip (10 gp). Sapphire pendant on gold chain (1300 gp). Old masterpiece painting (900 gp). Cloth of gold vestments (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gell Adley, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'3" and muscular, this eastern man is wearing the road beaten gear of a warrior. His brown hair and beard is wavy and long. His ears are large.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Sold as a small child to a slaver, Gell was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Ugly, Selfish, Antagonistic. Bonds: Mentor. Occupation: Slave Trader
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 7 (-2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 10000 cp. 1 Minor magic item.
Guy Lincoln, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He carries a battered whip and tarnished sai as well. His blonde hair is cut short with large spiked bangs in the front. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Locksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Nalral Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He prefers to wear flannel. He has styled his white hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.
History: He was born into a rich family. He dropped out of school before completing his studies. He is searching for what he claims is his rightful reward.
Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk
Ideals: Persistence, Logical. Bonds: Adventurer, Rich, Religious. Occupation: Detective
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 6)
Armor Class 12
Hit Points 51 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Sylvan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 3000 sp. 1 Minor magic item.
Emerald Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a dagger on it. His beige fur is smooth and relatively long. His copper eyes have a joyful gleam in them most of the time.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Emerald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Emerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Emerald took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to raise his children well; and doesn't want to be a ploughman and was forced into it by his family
Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Family. Occupation: Ploughman
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 74 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +5
Possessions: 800 gp.
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Their contribution stands as a beacon of hope for all adventurers!
