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Advanced [show]


Ghaliver Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long black hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Entrepeneur. Flaws: Insomniac, Insane. Bonds: Military. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Ghaliver Sunmeadow, Male Halfling Cleric 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 17 (+3)13 (+1)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 4000 sp.


Social Check DCs


Kilvar Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears baggy green pantaloons and a brown scarf. His skin is also unnaturally pale. He has dyed his greying red hair a little too much giving a sharp red color. His gray eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.

Motivation: He is greedy.

Ideals: Optimist, Logical, Impeccable. Flaws: Ugly. Bonds: Rich. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Kilvar Burrowfound, Male Dwarf Paladin 9
Medium (4'5") Dwarf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 86 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)11 (+0) 12 (+1)10 (+0)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 5000 sp. Red-brown spinel (100 gp). Sardonyx (50 gp). Golden pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mantus Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in green turtlenecks beneath a black coat with brown slacks. His brown hair is greasy and uncared for. His fierce red eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a font of random trivia from the lore and stories he has discovered

History: The child of southern immigrants he idolized his mother. A gifted student he started as a Blacksmith, but he got bored and became a Bounty Hunter. He then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: Further expansion of business.

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Bounty Hunter

Voice: Scratchy, weak

Attributes [hide]

Mantus Joy, Male Tiefling Warrior 16
Medium (6'6") Tiefling, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 144 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills History +7, Religion +7
Senses Passive Perception 10
Languages Common, Gnoll, Celestial
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 1100 pp. Citrine (50 gp). Blue quartz (10 gp). Moonstone (50 gp). Sardonyx (50 gp). Blue star sapphire (1600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Zaffrab Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his left hand. He has moderate length blonde hair. His brown eyes have a joyful gleam in them most of the time.

Personality: Zaffrab speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Zaffrab does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Tanner mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable. Flaws: Depressed, Disease. Bonds: Rich, In love, Military. Occupation: Farmer

Voice: Loud with bravado

Attributes [hide]

Zaffrab Ironhide, Male Gnome Barbarian 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Gennal Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair and beard is wavy and long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He is obsessed with his god.

History: Gennal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and he has passion for adventuring and risk

Flaws: Ugly, Addict. Bonds: Adventurer, Poor, Religious. Occupation: Painter

Voice: Old Prospector

Attributes [hide]

Gennal Arnuanna, Male Elf Druid 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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