Mozû Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with black lining and desert motifs. He is muscular with a powerful set of arms. He sports a long silver beard, and similarly colored long hair. His blue eyes dart from person to person to random spaces in the air.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He plays an instrument quite well.
History: Mozû hails from a village terrorized by brigands. A few years later when the east was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Someone believes him a fraud; and he is wracked by social anxiety
Ideals: Artistic. Flaws: Fearful. Bonds: Enemies, Immigrant. Occupation: Fisher
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 6 (-2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 600 sp.
Euron Lust, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. His silver hair is thinning but still full. His red eyes peer out from beneath his broad grey hat.
Personality: A deeply religious man he believes everything happens for a reason. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: A deep hatred of gnolls; and he is compelled to act according to his religious beliefs
Ideals: Pacifist. Flaws: PTSD. Bonds: Attractive, Religious, Enemies. Occupation: Farmer
Voice: Switch between two voices
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 290 gp.
Cressel Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear yellow pants and tee shirts. He carries a battered morningstar and tarnished nunchaku as well. He has wavy white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Cressel is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Cressel was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Butcher for hire.
Motivation: He's looking for his big break; and to be a bricklayer again
Ideals: Fighting. Bonds: Family, Job, Attractive, Adventurer. Occupation: Butcher
Voice: Indian accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 220 gp.
Valafar Skill, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. He wears a feathered hat to hide his balding. His silver eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Valafar was born with his father's beautiful face. He was an apprentice working in his father's forge. He tends to his Priest job now, and dutifully fulfills any obligations he has.
Motivation: Money/treasure; and to be a weaver again
Flaws: Addict. Bonds: Slave, Rich, Attractive, Job. Occupation: Priest
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 19 (+4) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnoll, Gnome, Aquan, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 120 gp. Rhodochrosite (12 gp). Tourmaline (160 gp). 1 Chain shirt.
Muggrish Oakes, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. His white hair is braided into rings. His eyes are gray and beady.
Personality: He dislikes all the random violence that takes place in the west. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Muggrish was left his father's suit of armor and trained in its use and care. He has dedicated himself to building a better kind of golem.
Motivation: He is wracked by social anxiety.
Ideals: Pacifist. Flaws: Ugly, Fearful. Bonds: Poor, Military. Occupation: Detective
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2000 sp. Brown-green garnet (140 gp). White pearl (140 gp). Azurite (9 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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