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Advanced [show]


Purban Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of daggers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His black hair has been sun bleached extensively. His eyes are a pleasant green.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He struck the Sculptor job and began his own company from there.

Motivation: He is unsatisfied with his job; and to be a cartwright again

Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Purban Deephollow, Male Halfling Rogue 10
Small (2'10") Halfling, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 77 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)11 (+0) 16 (+3)15 (+2)
Skills Sleight of Hand +8, Survival +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1100 gp. Freshwater pearl (6 gp). Pink pearl (50 gp). Fire opal (1300 gp). Tourmaline (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Southey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear black clothing when he does not wear armor and is in decent physical shape. He has no hair. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Henry hails from a village terrorized by goblins. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Money/treasure; and to unite with his sister

Flaws: Ugly, Mundane. Bonds: Job, Family, Enemies, Rich. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Henry Southey, Male Human Wizard 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)11 (+0) 12 (+1)15 (+2)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs


Spear In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a blue suit, brown shirt, and black tie. His brown fur is still thick. His thin eyebrows rest above his beady amber eyes.

Personality: Spear wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... His job bores him to no end. He has decided to make it more interesting.

History: He was born in a small plains village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Criminal record, Nature. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Spear In the Wind, Male Tabaxi Expert 10
Medium (5'0") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 30 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Intimidation +6, Religion +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 150 pp. Amber (50 gp). Carnelian (30 gp). Blue sapphire (1600 gp). Blue star sapphire (1600 gp).


Social Check DCs


Drifting Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears silk and lounges about seductively. He wears a wide-brimmed hat to cover his moderate length beige fur. His blue eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist. Flaws: Insomniac, Disease. Bonds: Attractive, Poor. Occupation: Slave Trader

Voice: High pitched and raspy

Attributes [hide]

Drifting Of Ebony, Male Tabaxi Cleric 4
Medium (6'8") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)12 (+1) 17 (+3)15 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 500 gp. Red spinel (40 gp). Red garnet (40 gp). 3 Smokesticks. 1 Everburning torch.


Social Check DCs


Fulbar Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He is typically in his Sage uniform, and his gloved hand is found clutching a mace. His hair is cut close to his head. He is baby faced.

Personality: Eccentric and domineering, Fulbar will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Fulbar was born the youngest of three triplets. A few years later when the west was not economically sound they moved to his current location. He struck the Sage job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Extrovert. Flaws: Impulsive. Bonds: Job, Family, Immigrant. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Fulbar Jamjar, Male Halfling Aristocrat 8
Small (3'3") Halfling, Neutral Good (CR 8)
Armor Class 12
Hit Points 39 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Elven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1600 gp. Gold dragon comb with red garnet eye (500 gp). Jeweled gold crown (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).


Social Check DCs

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