Great On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears skinny pants and wears a black and tan robe with the hood down. He wears a deerstalker hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was always a brilliant, if unscrupulous mind. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.
Motivation: To share knowledge with the world; and his spouse's relatives view him with great suspicion
Ideals: Athletic, Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Tailor
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 17 (+3) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Modean Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is silver and very short. His otherwise smooth face is marked with small tiny scars.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and his religion dominates his actions
Ideals: Justice. Flaws: Impulsive. Bonds: Poor, Religious, Adventurer. Occupation: Animal Trainer
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll, Terran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1200 gp.
Roge Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with white socks and a vest with buckled shoes. With a patchy brown beard and wild brown hair. His amber eyes dart from person to person to random spaces in the air.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.
History: When he was but 8 years old his parents immigrated from the south. Roge was born on a far southern island where he grew up under the tutelage of his mother, an expert Herbalist. He used his abilities to travel the world and help people.
Motivation: To get a good night's sleep; and obtaining odd cultural halfling artifacts is his passion
Ideals: Philantrophist. Flaws: Emotional, Insomniac. Bonds: Adventurer, Immigrant. Occupation: Herbalist
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp.
Erdan Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, pastel cloak. He wears his golden hair up. His gray unseeing eyes seem to look past you.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his writing dream.
Motivation: He is content; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Entrepeneur, Artistic. Flaws: Disease, Greedy, Impulsive, Mundane. Occupation: Fortune-teller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 13)
Armor Class 15
Hit Points 68 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +7
Possessions: 2000 gp. Tourmaline (70 gp). 1 Medium magic item.
Shedinn Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man is wearing a tight white one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. His crest is cut close to his head. His eyes are likewise gold.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and to be a server again
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Dilettante
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 86 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +10 / 4d10+5, Ranged +7 / 4d10+2, Grapple +5
Possessions: 5000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
