Shadow In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. He has styled his red fur well, parting it to the left. His skin is flawless and his yellow eyes scan people very quickly.
Personality: He acts crazy and hedonistic. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is a Lamia in disguise. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Flaws: Hedonist. Bonds: Slave, Attractive, Adventurer. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 30 pp.
Borun Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He wears a pastel shirt with thin black vertical stripes and blue pants. His skin is fair and his fingers are delicate and long. His Stetson hat is riddled with cuts and holes. He has several tiny topaz earrings on each ear.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.
History: When he was but 7 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Enemies, Immigrant. Occupation: Architect
Voice: Low range voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 120 pp. Chrysoprase (20 gp). Onyx (20 gp). Onyx (20 gp).
Tharivol Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an entirely black suit with green socks and a vest with buckled shoes. He is an epitome of beauty. He wears a small hat to cover his moderate length blonde hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tharivol is combative with any and all who dare try his patience in the slightest.
History: The child of northern immigrants he idolized his mother. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.
Motivation: He is terrified, and will act out of fear.
Ideals: Justice. Flaws: Emotional, Fearful. Bonds: Attractive, Immigrant. Occupation: Barkeep
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 8)
Armor Class 14
Hit Points 26 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +5
Possessions: 700 gp. Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Krimp Westbrook, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man sports black clothing, slightly heavier than average wear. He has a long white beard with little hanging trinkets. His eyes are green and catlike.
Personality: Calm and collected, he is a well trained Shipwright. He works hard and plays hard.
History: He got into the Shipwright business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Shipwright. He now travels the world, in search of power and loot.
Motivation: His relatives are trying to arrange a marriage; and to be a merchant again
Flaws: Hedonist. Bonds: Job, Adventurer, Family. Occupation: Shipwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
Possessions: 1100 gp. 1 Minor magic item.
Joser Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. His long white hair is drawn into a two foot long braid. He has a dull look in his green eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He plays an instrument quite well.
History: The child of northern immigrants he idolized his father. His childhood dream was to be a Painter, but he was a colossal failure. He became a Merchant soon after.
Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern
Ideals: Persistence, Artistic. Bonds: Immigrant, Job, Family. Occupation: Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 42 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 gp. Obsidian (11 gp). Rose (70 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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