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Advanced [show]


Zedaar Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a brown and white robe with the hood down. He wears his brass crest up. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 4 years old his parents immigrated from the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Antagonistic, Forgetful. Bonds: Immigrant, Criminal record. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Zedaar Gygazzylyshrift, Male Dragonborn Rogue 10
Medium (6'1") Dragonborn, Neutral Evil (CR 10)
Armor Class 12
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 13 (+1)12 (+1) 15 (+2)19 (+4)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +9 / 3d6+5, Ranged +6 / 3d6+2, Grapple +5

Possessions: 1000 gp.


Social Check DCs


Gimurt Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears brown leather gloves, a brown jacket, and tight pants. He is tall, broad shouldered and powerfully built. His white hair is thinning but still full. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gimurt reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Military. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gimurt Loderr, Male Dwarf Barbarian 3
Medium (4'5") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Geoffrey Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. He wears his red hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Terse, Disease. Bonds: Adventurer, Rich. Occupation: Barkeep

Voice: Hissing voice

Attributes [hide]

Geoffrey Hamilton, Male Human Warlock 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills Athletics +3, History +6
Senses Passive Perception 12
Languages Common, Sylvan, Ignan, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 20000 cp. Banded agate (7 gp). 1 Minor magic item.


Social Check DCs


Thamior Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. His hair is always cut to a buzz. His eyes are a pleasant gray.

Personality: He will rave to anyone who will listen. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Thamior grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is searching for what he claims is his rightful reward.

Motivation: Wants his loneliness to end; and he'd like to take his coworkers down a peg

Flaws: Insane. Bonds: Family, Adventurer, Job, Has a crush. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thamior Koehlanna, Male Elf Warlock 6
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 13 (+1)16 (+3)
Skills Deception +6, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 200 gp. A necklace of small pink pearls (1000 gp). Jeweled electrum ring (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Azaki Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a top hat to cover his moderate length golden hair. He has several tiny emerald earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a logical person and will generally grow upset if things defy logic and science.

History: He is a Doppelganger in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Logical. Bonds: Rich, Adventurer. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Azaki Horineth, Male Elf Cleric 2
Medium (5'5") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)14 (+2) 9 (-1)17 (+3)
Skills Sleight of Hand +5, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Ignan, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 1 Silk rope.


Social Check DCs

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