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Advanced [show]


Alston Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a broad hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a ruthless business man, a trait he acquired from his mother.

History: He got into the Priest business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor, Job. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Alston Bafflestone, Male Gnome Commoner 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 16 (+3)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dean Lindsey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His golden hair is lengthy. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Engraver, but he was a colossal failure. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Athletic, Logical, Fighting. Flaws: Disease. Bonds: Job. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Dean Lindsey, Male Human Expert 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 800 sp.


Social Check DCs


Fargrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He wears light armors faded through time and improper care, and his gloved hand is found clutching a trident. With bright silver hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Family. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Fargrim Loderr, Male Dwarf Warrior 8
Medium (4'0") Dwarf, Lawful Good (CR 8)
Armor Class 10
Hit Points 93 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 19 (+4)15 (+2) 14 (+2)10 (+0)
Skills Athletics +2, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rûkdûg Ogden, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. He has dyed his greying silver hair a little too much giving a sharp silver color. He tend to wears goggles to shield his eyes.

Personality: Rûkdûg wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful wizard made him what he is. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and to settle down with his crush

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Military, Mentor. Occupation: Weaver

Voice: Aggressive tone

Attributes [hide]

Rûkdûg Ogden, Male Half-Orc Druid 8
Medium (5'3") Half-Orc, Lawful Good (CR 8)
Armor Class 9
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1300 gp. Eye agate (13 gp). Sardonyx (50 gp). Obsidian (13 gp). Coral (120 gp).


Social Check DCs


Bertram Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. His long brown hair reaches down to his waist. This gray eyed easterner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a slaver, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Passionate, Artistic. Bonds: Attractive, Mentor. Occupation: Doctor

Voice: Strong lisp

Attributes [hide]

Bertram Goodbarrel, Male Halfling Paladin 3
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Athletics +0, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A miniature golden chest with tiny emeralds lining the top (30 gp).


Social Check DCs

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