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NPC Generator

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Advanced [show]


Nicor Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear blue pants and tee shirts. His silver hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He inherited the family business which he has now maintained for 15 years.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Nicor Heal, Male Tiefling Bard 8
Medium (6'0") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 18 (+4)12 (+1)
Skills Arcana +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Draconic, Auran, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 8000 sp. Jade (140 gp). Violet garnet (300 gp). Chalcedony (70 gp). Citrine (70 gp). 1 Minor magic item.


Social Check DCs


Ûshbaka Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long blonde hair kept up in a rat tail. His blue unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ûshbaka is combative with any and all who dare try his patience in the slightest.

History: Ûshbaka was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Ûshbaka and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Ûshbaka Branson, Male Half-Orc Adept 3
Medium (6'9") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)7 (-2) 11 (+0)14 (+2)
Skills History +0, Medicine +2
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 pp.


Social Check DCs


Ernest Breeden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears green trousers with yellow and pastel striped suspenders. He wears various colorful collared shirts. He wears his chestnut hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the north to a Server, Ernest learned a great deal about his mother's area of expertise. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 14 years.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Opinionated. Flaws: Insane, Fearful. Bonds: Job. Occupation: Server

Voice: Low and grunting

Attributes [hide]

Ernest Breeden, Male Human Warrior 2
Medium (5'5") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)18 (+4) 17 (+3)15 (+2)
Skills Investigation +6
Senses Passive Perception 13
Languages Common, Elven, Draconic, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Theodoric Middleton, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He dresses in blue turtlenecks beneath a white coat with black slacks. He has done his best to style his chestnut hair to look like a famous performer. He has hazel eyes and a blue hat with a white feather.

Personality: He has always had a great fascination with Human culture. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now owns his own business.

Motivation: He feels that his past leaves him morally obligated to help; and he is unsatisfied with his job

Flaws: Racist. Bonds: Attractive, Job, Military, Criminal record. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Theodoric Middleton, Male Human Paladin 7
Medium (5'7") Human, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. Red spinel (60 gp). 1 Minor magic item.


Social Check DCs


Trey Huxley, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears skinny pants and wears a grey and brown robe with the hood down. His skin is also unnaturally pale. His hair is red and curly. His eyes are a pleasant green.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He now mingles about in high society.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Flaws: Ugly, Shy. Bonds: Job, Rich, Family. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Trey Huxley, Male Human Warrior 2
Medium (6'3") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)8 (-1) 9 (-1)17 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5

Possessions: 110 gp.


Social Check DCs

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